

This gets automatically generated every time there is a new instance in the console. Index refers to the object/source number in the SPAT application.The PI interface doesn’t have much and it straight forward: The bidirectional aspect will mean that creating a sound scene in SPAT revolution interface (or from third party interfaces) will automatically push the information to the plug-in instances on the console. Optionally is the ability to set a second OSC output from the console to send to a backup SPAT Revolution computer engine (unidirectional). This is what the SPAT Send plugin does on the console.
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The OSC (Open Sound Control) part is the key aspect to this integration as when properly configured, the console will be sending OSC commands to SPAT Revolution software (OSC Out) and receiving OSC commands into the S6L console (OSC In). Thus creating movements in time with the VENUE Snapshots. Added to the SPAT Revolution source parameters are global and per parameter time values the user is able to use to set a linear morphing between two parameter states over a period of time to create smooth transitions. Ultimately having a completely integrated control of the objects in the 3D space. The plug-in offers the ability to control the SPAT object/source parameters and automate them within the VENUE show file and the VENUE Snapshot system. For SPAT Revolution integration with the Avid VENUE S6L platform, the SPAT Send is provided, to use in a mono or stereo plug-in instance, for the integration of the Spat source parameters into the channel strip (insertion on the channel for source parameter control, no audio processing).
